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Pod 'Brightcove-Player-GoogleCast/No-Bluetooth/Framework' # No-Bluetooth and Framework Pod 'Brightcove-Player-GoogleCast/No-Bluetooth' # No-Bluetooth and Framework
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Pod 'Brightcove-Player-GoogleCast/Bluetooth/XCFramework' # Bluetooth and XCFramework Pod 'Brightcove-Player-GoogleCast/Bluetooth/Framework' # Bluetooth and Framework Pod 'Brightcove-Player-GoogleCast/Bluetooth' # Bluetooth and Framework Pod 'Brightcove-Player-GoogleCast' # Bluetooth and Framework Bluetooth and Framework are the default subspecs for BrightcoveGoogleCast. As shown below, the first subspec indicates the GoogleCast version to be used (bluetooth or no-bluetooth) and the second subspec indicates the distribution package of the plugin (Framework or XCFramework). The BrightcoveGoogleCast plugin supports the no-bluetooth variant. The default value for each subspec is /Framework.īrightcoveIMA does not support XCFramework, however, when using Brightcove-Player-IMA/XCFramework or Brightcove-Player-IMA-static/XCFramework the Universal Framework will be installed. Release 6.10.0 of the Brightcove Player SDK adds subspecs for core and each plugin to support XCFrameworks. CocoaPods Podspec XCFramework Subspecs (since release 6.10.0)
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To build for an arm64 simulator, ensure that arm64 has been added to your “Excluded Architectures” build setting for Any iOS Simulator SDK in the “Build Settings” tab of your application target. *ld: building for iOS Simulator, but linking in dylib built for iOS, file for architecture arm64* Running on Apple Silicon M1 Simulators with Universal Frameworksįor projects using Xcode 12 on Apple Silicon M1 and Universal Frameworks (.framework) a build error is returned when building the project for the arm64 simulator.
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When upgrading any single component, upgrade all components to the same version. NoteworthyĪll SDK components - the core and plugin frameworks - are released with the same version number. See the Custom Localization section for additional information. To gain the benefit of a localization, your app must also be localized for the same language and locale. The Core SDK is localized for Arabic (ar), English (en), French (fr), German (de), Japanese (ja), Korean (ko), Spanish (es), Simplified Chinese (zh-Hans) and Traditional Chinese (zh-Hant).
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